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It will be difficult to tell you which platform you should pick, but here are some thoughts that might help you make a decision. Development Environments Tools for mobile (tablet, phone, "touch" devices) are just as mature as tools for desktop development. For iOS development, you're going to end up in Xcode whether you choose any other editor/environment ...


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Instead of worrying about which type of device to write it for why not look for a framework that is written for you to design games on any platform? There are many platforms out there that provide you with that type of framework where you don't need to worry about making it work on certain devices. Additionally, most of those platforms are intuitive to ...


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I wanted to use this for my thesis project next year, [...] Using a mobile game for your thesis is non-trivial (you will probably need your project's documentation to include game theory and what not (I think this is how Tetris was invented). Good luck! [...] and possibly a way to pay back college loans. Steps: write game ??? proffit In short, ...


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This is a costly method and has started to produce performance problems. What would be the recommended algorithm for this problem? Is there a code example of it? It depends very much on how you represent the line itself. It seems that you use a broken line, that is a juxtaposition of straight lines. The first idea that jumps to my mind is to do a ...



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