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As a graphic designer turned full stack web developer, for me this has so far been the easy part. I find that a lot of times there is a communication gap between a UX design team and the developers that implement the product. Sure, documents help, but the process can begin to feel a lot more natural once some face to face conversations about strategy occur. ...


0

I can't help but feel like you missed an obvious solution. Maybe I'm missing something here, but why doesn't your form implement all three interfaces? I don't see the need to try to keeping trances of the views inside of another view. public class DocumentationViewer : Form, IDocumentationViewerView, ITocPaneView, ISearchView { public ...


1

if you want to create one server client application , the put your game logic on server , and GUI , you distribute over clients. Don't put your logic code , visibility code to GUI Client application. Also create one object of your shared game data and multiple objects of the clients. are you getting m


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Object-oriented programming can be interpreted as message passing: objects are independent actors to which we can send messages (that is, we can invoke methods on that object). E.g. here I send the panel object a layoutYourself message: panel.layoutYourself(); Some languages make this message sending more visible by using special message send operators. ...


3

Don't write GUI tests to match the GUI. Write acceptance tests that match requirements You could write your tests like this: Given I enter "user" into the username field and "pass" into the password field And I click the "Login" button When I click the Find User button And I enter "foo" into the username field And I click "Search" Then I should see a ...



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