Tag Info

New answers tagged

0

In the early days of automobiles many parts ere interchangeable either directly or with the aid of a hacksaw and file. It was quite common for the engine, chassis and coachwork to be made by completely different companies. In the fifties and sixties it was considered cool to fit the best motercycle engine (e.g. Triumph Bonneville) into the best frame (e.g. ...


2

I think they've asked you to do the impossible. We do something similar in our shop with industrial automation. We frequently purchase mechanical presses and we retrofit them with our own control system. We try very hard to make the user interface similar across all the presses, but internally they are sometimes similar and sometimes very different. One ...


2

I would start by looking at existing standards in this area, like ARINC 653 and (especially) AUTOSAR. Both of those are real-time component-based systems where components communicate by passing messages. That's more complex, but ultimately far more flexible, that the straightforward approach of using the modularity features of a specific programming ...


2

I think that at the very least, they should tell you what are the minimal functions of each component. For instance, (I have no clue of car mechanics, so bear with the example), a pump might need to provide the following set of functions: CurrentPressure, MaximumOperatingPressure, MinimumOperatingPressure. Assuming that all of the components can provide you ...


3

It sounds like Zen philosophy but the simple answer is "Be the Computer". Let me tell you a story to explain what I mean... When I was a kid an adult friend/mentor logged me into a mainframe computer at his college to play a text-based game called "StarTrek" using a teletype printer with roll-feed paper (CRT monitors were rare back then). I fell in love ...



Top 50 recent answers are included