New answers tagged html5
If you decide to go with a client-side solution you must be prepared for the fact that someone will crack the hash or whatever else you decide to do. If this puzzle victory/loss isn't being recorded into a greater scoreboard that is retained across games then you might as well do that since it'll have no impact on you if they cheat. If you are going to ...
Depending on the puzzle you could use a rule based solution check. So for a sudoku puzzle you wouldn't explicitly list the value of each square just check that each column, row, and 3 by 3 section each have exactly one instance each number one through nine.
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