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Similar to paj28's answer, but if both mobile devices can use WiFi, then there's an easy solution. Have both devices connect to your server over WiFi(they seem to be capable of doing this anyways, so I'm assuming this won't be a problem) Have the server record their connection information(Name, IP address) Pass all connection information to all connected ...


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Perhaps you might want to take a look at DHT: https://en.wikipedia.org/wiki/Distributed_hash_table It's what peer-to-peer software like BitTorrent, Freenet, RetroShare, or Tox build upon.


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Can you connect both the mobile devices to the same WiFi network? Mobile apps can open ports and make network connections, and you can use this functionality to have apps talk directly to each other. There are a number of practical difficulties, including how to find the IP address of the other device, and how to authenticate connections. I expect your app ...


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I'm not sure this is a realistic answer because it's a bit heavyweight. If you can't trust the networks your users are connected to, you could always have them fallback to a network you can rely on. So, for example, if your users are in a country that restricts access to your corporate server, have your mobile client fallback to using Tor. You can ...


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The main problem that I see is that with the top approach, your website needs to be able to accept requests from mobile, as opposed to the services. That seems like something the website should not have to worry about. In particular, it implies either your website has a bunch of "pass-through" logic to duplicate the API of the services, or the website is ...



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