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1

The basis model required for your augmented reality system seems to be an event based architecture: Different applications react on events or trigger themselves events. For example by providing video frames, calculating the position and movements based on accelerometers, provide/update objects to render. Your GUI application integrates all the ...


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I think what you are thinking of is a plugin architecture, something like Chrome and Chrome extensions for example. The idea is that you have a main program that expects some packaged module in a known location, and this package is known to adhere to some interface/protocol so that the main program can use it at runtime. You could have your main program ...



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