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Aug
16
comment How do you avoid dominant solutions in multi-objective simulated annealing?
@amon If you can elaborate a bit on creating a non-linear "sum", I'd gladly accept it as an answer.
Aug
16
comment How do you avoid dominant solutions in multi-objective simulated annealing?
I'm not sure how you would normalise an unknown value. And it seems weird to say that high values can have a low energy. Maybe I should subtract the variance from the average, so that similar weighted sums score higher than dissimilar values.
Aug
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Aug
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comment How do you avoid dominant solutions in multi-objective simulated annealing?
Yea, the idea with the weighted sum was that I could configure how important armour was compared to attack damage. When I say bad, I mean no damage and no armour, not even a bit, it seems to just oscillate randomly. I'm trying to find a function that lets me trade off armour for attack.
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asked How do you avoid dominant solutions in multi-objective simulated annealing?
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