Mark Santessonless info
|visits||member for||3 years, 7 months|
I have worked in the games industry (graphics, performance, level editors, special effects, physics), on seismic exploration processing (beowulf-like clusters), and in the financial industry (C++, Python, linux process management). I'm particularly interested in performance optimization (temporal and spatial), and fractals.
|bio||website||linkedin.com/pub/…||visits||member for||3 years, 7 months|