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Dan Puzey

Developer, musician, gamer, geek.

Long-time developer and technical architect. Primarily experienced with Microsoft technologies - C#, WPF, WCF, MVC - but also fluent in Node.js.

Indie games developer with Big Robot using Unity3d, focussed on AI and game systems.

I play PC and board games given the chance, and am a gigging musician on saxes and piano.

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