351 reputation
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bio website bitcrazed.com
location Snoqualmie, WA
age 44
visits member for 3 years, 3 months
seen Dec 6 '13 at 6:21

May
10
awarded  Yearling
Oct
7
answered When to update jQuery?
Aug
16
answered What kind of licensing is required for Visual FoxPro?
Jul
29
awarded  Teacher
Jul
29
answered What was the life span of Quick Pascal?
Jul
29
answered How can I keep my visualstudio database project in sync with my database?
Jul
29
answered Who is the father of CIL?
May
10
awarded  Supporter
May
10
comment Which language was used to create Visual Studio 2010?
I want to echo what MainMa said: As someone who used to work in Visual Studio (Team System Database Edition - "TeamData"), I can tell you that while Visual Studio was initially built in C++, a very large proportion of the features in newer versions of VS (2008 and 2010 in particular) were written in C# & .NET. TeamData, for example, was 99.999% pure C#. If you want to write add-ins for VS, you can build them in C++ or C# - it depends entirely upon the complexity of your code, how fast you need it to be, how much memory you're willing to consume, how productive you want to be, etc.
May
10
comment Is c# actually a multiplatform language?
Just wanted to chip-in on the conversation above since I am right in the middle of building a system that spans iPad & Windows Phone, ASP.NET MVC3 and NT Services interfacing with a robotics control system. Mono, MonoDroid, MonoTouch, etc., as Cody pointed out above, is a way to write code in C# that allows you to take advantage of the power of C# and the .NET Framework (including Linq) whilst also enjoying unfettered access to your chosen platform's "native" API's ... whilst also avoiding the many memory management issues inherent to most native C/C++/ObjC code.