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visits member for 3 years, 2 months
seen Jul 22 at 14:19

Jul
2
awarded  Curious
Jun
18
reviewed Approve suggested edit on What is the name of this design pattern?
Jun
17
reviewed Approve suggested edit on What prevents a race condition on a lock?
Jun
11
reviewed Approve suggested edit on Open-sourcing a proprietary library without certain features
Jun
11
reviewed Approve suggested edit on Creating an Interface To a Language's Standard Library?
Jun
9
reviewed Reject suggested edit on Tournament bracket method to put distance between teammates
May
30
reviewed Approve suggested edit on How can I make sure that I'm actually learning how to program rather than simply learning the details of a language?
May
24
awarded  Yearling
May
16
reviewed Leave Open How to promote code reuse and documentation?
May
16
awarded  Custodian
May
16
reviewed Leave Open Coding: conciseness/efficiency vs readability
May
16
reviewed Approve suggested edit on I am making 4-5x more story points than average, but producing bugs at half the rate. Graphs say it's 2x more bugs, how to deal with that?
May
16
reviewed Reject suggested edit on Finding out which version of a file a line was added/changed
May
16
awarded  Nice Answer
May
15
answered I am making 4-5x more story points than average, but producing bugs at half the rate. Graphs say it's 2x more bugs, how to deal with that?
Apr
30
reviewed Approve suggested edit on redmine tag wiki excerpt
Apr
29
awarded  Enlightened
Apr
29
awarded  Nice Answer
Apr
11
comment Unit testing - External vs Internal dependencies
You're looking for a hard-set blanket rule that applies at all levels. Stop that. Write out the tests to test what you want tested. If you find yourself getting bogged down by the dependencies, fake 'em.
Apr
11
reviewed Approve suggested edit on How to inherit from two parent classes