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  • 0 posts edited
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  • 9 votes cast
Mar
5
awarded  Caucus
Mar
5
awarded  Constituent
Mar
4
awarded  Teacher
Mar
4
awarded  Scholar
Mar
4
accepted What would be the best way to store movements on a game to allow a rollback?
Mar
4
comment What would be the best way to store movements on a game to allow a rollback?
The comment by @MattDavey Explain this technique in a great way. I will accept this because it can be fairly easy to implement, no matter how complex the game is.
Mar
1
awarded  Editor
Mar
1
revised What would be the best way to store movements on a game to allow a rollback?
Updated to give more info on how this algorithm should work.
Mar
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awarded  Student
Mar
1
asked What would be the best way to store movements on a game to allow a rollback?
Feb
21
awarded  Supporter
Feb
15
comment Text Editor Document Model
I don't understand the diference between your char and word objects. If you need particular formatting for a char, why not specify it on the word object? The char object should be a char, not a linked list. Will you have a linked list of blanks between each word?
Aug
18
awarded  Autobiographer