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Sep
2
awarded  Yearling
Aug
17
revised Is goto to improve DRY-ness OK?
added 41 characters in body
Aug
17
revised Is goto to improve DRY-ness OK?
added 41 characters in body
Aug
17
answered Is goto to improve DRY-ness OK?
Aug
16
comment Why are packed structures not part of the C language?
??? You answered to the question "Why is not in the standard language" by saying "because is not in the standard"...
Aug
16
answered What's a “Polymorphic method”?
Aug
16
comment What's a “Polymorphic method”?
It can actually be both things depending on the language, feature and technology used. Runtime polymorphism is based on virtual methods, static polymorphism (like CRTP) is based on template parameters and template functions (something yo ueven don't mention). Some languages distinguish classes and interface, some other don't (and admit abstract mthods to be intermixed with implemented ones) ...
Aug
15
answered Code re-use in C++, via multiple inheritance or composition? Or…?
Aug
15
answered Should we only catch in exceptional circumstances?
Jun
21
comment Without C++-like destructors, how do we return resources that aren't managed by garbage collector in Java?
Of course, you can always call by a natural language standpoint whatever type a class and whatever variable an object. I can rewrite whatever programming language grammar by using that terminology (touring equivalence exist for whatever finite state machine, an compilers are as such as well). The fact that C specs talk about "objects" doesn't make it "oriented to them". It has them, but doesn't offer any primitive to handle them (there is no polymorphic behavior and resource management). But it seems to me I'm just touching some religion dogma.
Jun
11
reviewed Approve What methods exist for assessing an organisation's development capability?
Jun
11
comment In C++ Good reasons for NOT using symmetrical memory management (i.e. new and delete)
@metamaker: That can make sense for C, not C++. All the "so called C++ GC" are in fact "C unreachable memory disposers". But a C++ unreachable object is not just a bounch of bit to be freed: is a object of a class whose destructor has to be called. That requires some information about allocated object to be stored in auxiliary structures of the collectors, that must be C++ aware and not become new / delete global replacement (since C++ containers have to continue to use symmetrical allocation internally).
May
21
revised Only functions without a class in cpp file! good design or not?
added 1 character in body
May
18
revised Only functions without a class in cpp file! good design or not?
added 1 character in body
May
17
answered Only functions without a class in cpp file! good design or not?
May
8
reviewed Approve Making money from developing Open Source Software. How does that work?
Apr
18
reviewed Reject Two HTML elements with same id attribute: How bad is it really?
Apr
7
comment Can I change operator precedence and associativity in C++?
@gbjbaanb: yes, that's how things technically go, but how have them been sold till now? "We did not have them, because they are bad" (in fact they din't do them because they where too complicated to manage, being themselves "inter-class" (not intraclass, like methods are: C++ allows global methods...) and being natural "dual dispatch origins". Something Java don't have and C++ may have only in limited way (not that the visitor pattern is only a surrogate, in this matter: C++ dual dispatch is mostly related to template specializations) But that's a far long OT aspect.
Apr
7
answered Can I change operator precedence and associativity in C++?
Jan
12
comment Is using `continue`, `break` in non-`switch` loops and `?:` bad practice?
Loop1 avoids one level of nesting, resulting -on non-optimizing compiler- in less "jump" instruction once the code is translated. May be not "beautiful", but that 's how many STL implementation are written. If performance is important, solve the most frequent case first, with shortest jump is what makes the processor less "heated".