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seen Oct 27 at 20:16

I'm no longer active due to the exagerated moderation of this site. Moderation is great but after seeing questions of over 500 votes be closed because they're not constructive, I've come to question it. What if some day all closed questions get purged?


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Oct
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comment How to design a log() method that can easily be accessed from the outside of the Console class?
One final question. I made a new class which extends the log4cpp::AppenderSkeleton however I need a reference to my console in it, and when making a constructor with an initializer list in it I get "no default constructor exists for log4cpp::AppenderSkeleton", am I doing something wrong?
Oct
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comment How to design a log() method that can easily be accessed from the outside of the Console class?
Thanks. It seems very complicated at first, but I'll try to do something like that, seems easy enough!
Oct
23
comment How to design a log() method that can easily be accessed from the outside of the Console class?
Yeah but the root text goes in the actual OS console, I made the console from 0, I even calculate the position of the text displayed in the console, so basically all I need is a convenient way of getting the text that got logged, and when it got logged. A listener for example.
Oct
23
comment How to design a log() method that can easily be accessed from the outside of the Console class?
Sorry for the late question but how do I make it "catch" what I want to log? For example I have my log() method and an appender, how do I make it so when I call something like root << "Some text" it calls the log() method?
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