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Apr
20
awarded  Popular Question
Apr
19
revised Best practices for version control in Unity?
Mercurial is a bit more clear to the uninitiated than `hg`
Apr
19
comment Best practices for version control in Unity?
Are these scene files text files that are hard to merge or are they binary files that are more of less impossible? If they're binaries, Unity seem to provide merge (and maybe diff?) tools for that.
Apr
19
suggested approved edit on Best practices for version control in Unity?
Apr
15
comment How to warn other programmers of class implementation
+1 The factory is the correct option. You can't improve the a design without changing it, so IMHO the last bit of the answer about how to half are it is not going to help the OP.
Mar
16
comment Is there any proof a permissive licenced (MIT/BSD) project will suffer from closed forks?
Look what happened to the GPL mysql at Google and Amazon. That's why AGPL exists. MongoDB is AGPL and still friendly to closed source use, but not modification.
Mar
1
comment Scrum - What are team members busy with during a sprint
The document doesn't say you have development team members with specialisms, but you don't get to split a group off to treat like "chickens".
Mar
1
comment Scrum - What are team members busy with during a sprint
"so they're not timeboxed in the sprint like the developers are" is about as far as I needed to get. So are testers not fully part of shipping every increment? Is their work not integral to your definition of done? TBH "testers should be writing plans and making sure the environments are set up properly to receive the software" are activities that sound like they advance the sprint goal, but you don't seem to frame them as such.
Mar
1
comment Scrum - What are team members busy with during a sprint
You seem to be falling for the utilisation myth
Mar
1
comment Scrum - What are team members busy with during a sprint
Read the Scrum Guide. Perhaps you'll find the bit where it says it's okay to split the development team into testers and developers (hint, you won't).
Feb
5
comment Azure Active Directory
Is there anything your specialized tin is going to be doing that can't be done with OpenId?
Jan
26
comment Why Garbage Collection if smart pointers are there
@user1703394 It appears that the answerer had shared pointers in mind (rightly or wrongly, I'm not quite sure what the OPs suggesting), which are less performant than non deterministic garbage collection.
Jan
18
answered How can I sell DRY?
Jan
6
comment Should I avoid using unsigned int in C#?
Additionally unsigned int is not CLS compliant, which means you can't call APIs that use them from other .NET languages.
Dec
19
comment Factories, vectors and smart pointers - Design Question
I would say the answer to a lot of pointer problems is &, but great answer anyway.
Dec
15
comment Why is UML not used in most free software (e.g. on Linux)?
Teams with the agency to inspect and adapt work better than teams that follow processes. I suspect Foss teams give developers higher agency than the corporate teams the OP has in mind. I don't have a prior opinion on UML, but if the only teams choosing it are on ones who have to, it's safe to assume that it's waste. Agile is very waste unfriendly, even in closed source projects, which is why I'm a huge fan.
Nov
24
comment Should defects have story points in Scrum?
It's all a bit arbitrary, I use 0.5, 1, 2, 3, 5, 8, 13, 20, 40, 100. I'm not that bothered if you're team are happy with 0, go nuts.
Nov
24
comment Should defects have story points in Scrum?
Typically 1/2 is better than zero, could you fix an infinite amount of trivial bugs?
Nov
24
comment Should defects have story points in Scrum?
To be a massive pedant, story points aren't part of scrum. They are a method you've chosen to estimate effort. Ray is correct and the effort to fix bugs is still effort.
Nov
20
awarded  Yearling