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Jan
27
awarded  Autobiographer
Jan
27
comment Why do game developers prefer Windows?
I need to put a few things straight which you left out. the OpenGL ARB did not survive in it's OpenGL 2.0 to 3.0 form. It was a messy ursurption of many dissatisfied board members which ultimately ended with a much more capable and agile ARB. OpenGL by no means is dead. It is used on every mobile and on all macs and linux in existence, which owes partly to the fact that out of the ashes came OpenGL ES 2.0.